The most of profession in LOTRO are gangplow, some are changing in the battle by different strategy, some are not necessarily reflected in the team.
Fighter usually be regarded as AOE role. Many people will say that fighter has versatility,but they have not understand fighter of flexible reflect in where. Dispite Two-handed fighter occupy the overwhelming majority, One-handed fighter pursuit of more harm has being increasing gradually. Before there are some people advise fighter whether be a MT. In the fact, this plan could be realized fully, premise is to have the characteristic of heave shield and open the CB. The most of fighter in stancing can be a MT or the second T, they have more quick speed than templar, but they are not good at stamina and high hit point regen. Beacause LOTRO can switch weapon each other any time, you should AOE firstly with two-handed while you are ADD, then you can switch to one-handed with heave shield after you take the large hatred. In the some case, for example there are three people in a team without enough cure, fighter could switch between two-handed and one-handed with shield (not heavey shield) for adapting different circumstances.
Thinning of profession characteristic, with the virtue and legend of characteristic to choose, could be realized moer than one role switching.
For example, sage. Besides mainly master and DPS, whether is there any other role could be played? It is not required normally but special cases or special army consist, (after all, it is impossible for arranged team to wait for you to choose all careers.) Sage also can become assistant and therapeutic style. After equipment with features, sage will act as assistant cure and dispel state. Especially, wound is also saga’s special skill. After bear eating oatmeal, it can defeat a while, which is appropriate for lady bones to uninstall controlling mainly and output risk. Saga could also even pay more attention to energy supply. In the special cases, this kind of saga’s function is not less than other style, the key is what team’s need is.
Edited by IEVEP.